Friday, 6 October 2017

Open source headphone spatializer plug-in for podcasters

A plug-in I worked on for the University of Salford, has been released.
SpatialPodcast v1
The University of Salford’s SpatialPodcast plug-in is designed for podcasters wishing to add more dimensional sound to their recordings. It will help podcasters create spatial audio for headphone listening without needing to understand some of the more complex binaural plug-ins available. Intended for audio producers willing to experiment, but limited by their audio knowledge, the plugin uses a mixture of binaural and non-binaural processing to produce a more spatial sounding headphone mix.
Visit Trevor Cox's blog to read more, download the plug-in, and listen to audio examples.

https://acousticengineering.wordpress.com/headphone-spatialiser-for-podcasts/

The source code is available here:

https://github.com/TrevorJCox/Headphone-Spatialiser

Yes. I used JUCE not IPlug!


Monday, 2 October 2017

Evolution of wdl-ol (Gource Visualization)

someone made a cool visualisation of the development of WDL-OL